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you cannot predefine the best

My latest animation film “a worm who loves winter” has been selected for screening at 12th Durango Independent Film Festival and I have been working on some promotional materials.
This is one of the three posters/postcards images I have prepared; this one represents the wall of the underground palace where the worm lives.

A bit of behind-the-scenes details:

As to the design of the worm’s living place beneath the frozen lake, my initial idea was an ordinary oozy cave.

I started modeling the cave using my computer graphics software, and I soon found myself quite bored of the cave modeling because I failed a lot(yes!!); i.e. no matter how many times I tried, the rendered images did not convey the atmosphere I wanted to show, so I started thinking about completely changing the design of the worm’s place, like:

  • There’s no reason that the worm’ place must be something close to the “real” earthworms’ holes. It’s just conventional wisdom, isn’t it? This is an animation film I’m working on right now, where I am allowed to visualize whatever my imagination can picture, so why don’t you fully exploit the opportunity?
  • Why is the worm so eager to get out of the place? He wants to see the sun, that is true, but the eagerness must be enhanced by the discomfort he feels in his current situation; i.e. “isolated feelings” mental-wise, and physical-wise, some kind of pains his place causes him.
  • So, specifically what kind of place is that which brings about so much discomfort for him? –well, a man-made building; a cold, hard building made of edgy blocks which damages his soft skins.
  • Well, then, where is his sense of isolation coming from? Well,…

 My thought went on and on, and as it turned out, the initial technical stumbling block I faced ended up altering some important settings of the story.

I am talking about some part of the production process of an animation film, but this sounds like something we all experience in our lives, doesn’t it?
You hope for something, you give it a try, you fail.
Then you change something, e.g. strategy, tools, way of thinking, timing etc., and you give it a try again, then you find yourself getting something much better than you initially wanted, and something you could not imagine before you actually get it.

What you can hope for is limited by the information available and your own idea at that point of time, and you actually can’t tell for sure if it is really what you want because you cannot imagine what’s beyond it.
Then, there’s no reason that we must be disappointed by “failure”; failure may be failure, or may not be failure but a sign to let you know that you can expect something better if you try.

So, let’s try to stay open for new opportunities, even though they may not appear very friendly to you!;)



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